FIRE
5Volcanic Hammerer
Archetype:
Volcanic
ATK:
2400
DEF:
1500
View:
3177
Once per turn, you can inflict damage to your opponent equal to the number of "Volcanic" monsters in your Graveyard x 200. If you activate this effect, this card cannot attack during this turn.
Volcanic Hammerer — Power Evaluation
Final Score: 48 ± 8 · Confidence: Medium
- Intrinsic: 44 · Deck: 50 · Meta: provisional
- Primary role: Boss / End-board · Secondary: Material body
Why it scores here
Volcanic Hammerer converts Volcanic monsters in the Graveyard into direct damage (200 per monster, once per turn), so its value is a late-game finisher that depends on a populated GY. Its 2400 ATK and Level 5 body add little on their own; the score comes from the damage conversion and from being a Volcanic-locked card that 16 sampled decks run in a consistent shell. The high ATK earns nothing by itself, and the lack of combo and guide evidence keeps the score in the middle band.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 55 | Live in 16 of 16 sampled decks with strong partner overlap, but reaching it depends on Volcanic monsters being in the GY and no starter/searched data exists (observed; partly inferred). |
| Combo & Conversion | 45 | Text gives 200 damage per Volcanic in GY once per turn, a finisher rather than a board builder; no combo boards were supplied to confirm the damage total (inferred). |
| Resource Economy | 30 | No draw, search, or refuel; it is a one-shot damage effect that spends the turn and blocks attacks when used (verified). |
| Effect & Interaction | 10 | No negation, removal, or hand-trap reach; the only interaction is its own damage (verified). |
| Material Utility | 50 | A Level 5 Pyro Fire body with 2400 ATK is usable as material, and the body still has value if its effect is negated (inferred). |
| Resilience & Flexibility | 30 | Single-target, once-per-turn effect that a monster negate ends; no redundancy or multi-zone reach (inferred). |
| Deck-Building Efficiency | 60 | Typically 1 copy per deck (10 of 16 decks), no garnets or locks, and the Volcanic restriction is a mild cost (observed). |
Calculation
Weight profile: 0.7 Boss/End-board + 0.3 Material body. Intrinsic ≈ 44, Deck ≈ 50, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Converts a populated Volcanic Graveyard into direct damage
- Live in a consistent Volcanic shell (16 sampled decks)
- Clean single-copy deckbuilding cost
Weaknesses
- No card advantage or refuel
- No negation or removal
- Damage depends on GY Volcanic count, so it is weak early
Counters / choke points
- Monster negation (blanks the damage)
- Stopping attacks does not matter; the damage itself is the target of the counter
Best use
Late-game finisher and direct-damage closer. Decks: Volcanic, Fire King. Suggested copies: 1.
Evidence & gaps
- Verified: Once-per-turn damage of 200 per Volcanic in GY; attack lock if activated; Live in 16 sampled decks, 5 archetypes; Typically 1 copy per deck (10 of 16)
- Observed: Strong partner overlap with Volcanic Shell, Blaze Accelerator, Volcanic Doomfire, Volcanic Rocket (81% co-occurrence)
- Inferred: Material utility of a Level 5 Pyro body; Negation of the monster ends the damage; Finisher role rather than board builder
- Data gaps: no combos supplied — combo conversion is text-only inference no guides supplied no banlist token — assumed 3 copies (unlimited) no usage statistics (StatisticsCard) — archetype inclusion % inferred from deck sample only






