Volcanic Hammerer
FIRE 5

Volcanic Hammerer

  • Archetype:
  • Volcanic

  • ATK:
  • 2400

  • DEF:
  • 1500

  • View:
  • 3177




Once per turn, you can inflict damage to your opponent equal to the number of "Volcanic" monsters in your Graveyard x 200. If you activate this effect, this card cannot attack during this turn.




 
 
AI Power Analysis
Boss / End-boardConfidence: MediumEvaluated Oct 7, 2026
48± 8/ 100
Power Score
Intrinsic 44
Deck 50

Volcanic Hammerer — Power Evaluation

Final Score: 48 ± 8 · Confidence: Medium

  • Intrinsic: 44 · Deck: 50 · Meta: provisional
  • Primary role: Boss / End-board · Secondary: Material body

Why it scores here

Volcanic Hammerer converts Volcanic monsters in the Graveyard into direct damage (200 per monster, once per turn), so its value is a late-game finisher that depends on a populated GY. Its 2400 ATK and Level 5 body add little on their own; the score comes from the damage conversion and from being a Volcanic-locked card that 16 sampled decks run in a consistent shell. The high ATK earns nothing by itself, and the lack of combo and guide evidence keeps the score in the middle band.

Axis scores

Axis Score Evidence
Accessibility 55 Live in 16 of 16 sampled decks with strong partner overlap, but reaching it depends on Volcanic monsters being in the GY and no starter/searched data exists (observed; partly inferred).
Combo & Conversion 45 Text gives 200 damage per Volcanic in GY once per turn, a finisher rather than a board builder; no combo boards were supplied to confirm the damage total (inferred).
Resource Economy 30 No draw, search, or refuel; it is a one-shot damage effect that spends the turn and blocks attacks when used (verified).
Effect & Interaction 10 No negation, removal, or hand-trap reach; the only interaction is its own damage (verified).
Material Utility 50 A Level 5 Pyro Fire body with 2400 ATK is usable as material, and the body still has value if its effect is negated (inferred).
Resilience & Flexibility 30 Single-target, once-per-turn effect that a monster negate ends; no redundancy or multi-zone reach (inferred).
Deck-Building Efficiency 60 Typically 1 copy per deck (10 of 16 decks), no garnets or locks, and the Volcanic restriction is a mild cost (observed).

Calculation

Weight profile: 0.7 Boss/End-board + 0.3 Material body. Intrinsic ≈ 44, Deck ≈ 50, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Converts a populated Volcanic Graveyard into direct damage
  • Live in a consistent Volcanic shell (16 sampled decks)
  • Clean single-copy deckbuilding cost

Weaknesses

  • No card advantage or refuel
  • No negation or removal
  • Damage depends on GY Volcanic count, so it is weak early

Counters / choke points

  • Monster negation (blanks the damage)
  • Stopping attacks does not matter; the damage itself is the target of the counter

Best use

Late-game finisher and direct-damage closer. Decks: Volcanic, Fire King. Suggested copies: 1.

Evidence & gaps

  • Verified: Once-per-turn damage of 200 per Volcanic in GY; attack lock if activated; Live in 16 sampled decks, 5 archetypes; Typically 1 copy per deck (10 of 16)
  • Observed: Strong partner overlap with Volcanic Shell, Blaze Accelerator, Volcanic Doomfire, Volcanic Rocket (81% co-occurrence)
  • Inferred: Material utility of a Level 5 Pyro body; Negation of the monster ends the damage; Finisher role rather than board builder
  • Data gaps: no combos supplied — combo conversion is text-only inference no guides supplied no banlist token — assumed 3 copies (unlimited) no usage statistics (StatisticsCard) — archetype inclusion % inferred from deck sample only











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